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Hog Rider Control

Control
3.9 avg elixir
Evolved Archers
UR
4%
WR
50%
Hero Bowler
UR
7%
WR
51%
Evolved Goblin Cage
UR
3%
WR
51%
Executioner
UR
1%
WR
49%
Mini P.E.K.K.A
UR
5%
WR
50%
Hog Rider
UR
10%
WR
49%
Bats
UR
3%
WR
49%
Freeze
UR
4%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1928
Rank
49.4%
Win rate
0.0% +267%
Usage
154
Battles
3.9 average elixir

Ranked ·Last 7 days ·877,016 battles· updated 2d ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 7d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Heavy deck with strong ground defence; slow to cycle back to key cards.

  • Attack78
  • Defense90
  • Air82
  • Ground91
  • Cycle53
  • Synergy75
3.9
Average Elixir
13
4-card cycle cost
  • No small spell for swarms (Log, Zap, Arrows…).
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#12

Royal Hogs Control

Control
Evolved Royal Hogs
Hero Ice Wizard
Evolved Archers
Knight
Lightning
Goblin Hut
Electro Spirit
Barbarian Barrel
3.4
Avg Elixir
51.6%
Win Rate
1.4%
Usage
Open Deck
#33

Graveyard Control

Control+8%
Evolved Baby Dragon
Hero Tombstone
Hero Ice Wizard
Knight
Tornado
Graveyard
Poison
Barbarian Barrel
3.4
Avg Elixir
51.4%
Win Rate
0.8%
Usage
Open Deck
#34

Hog Rider Control

Control
Evolved Furnace
Evolved Mega Knight
Hog Rider
Poison
Knight
The Log
Skeletons
Bats
3.4
Avg Elixir
73.8%
Win Rate
0.0%
Usage
Open Deck