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Miner Control

Control
3.6 avg elixir
Evolved Bats
UR
5%
WR
50%
Hero Tombstone
UR
2%
WR
50%
Evolved Minion Horde
UR
5%
WR
51%
Tornado
UR
16%
WR
50%
Dark Prince
UR
4%
WR
51%
Arrows
UR
21%
WR
50%
Sparky
UR
6%
WR
50%
Miner
UR
6%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#308
Rank
63.3%
Win rate
0.0% -71%
Usage
60
Battles
3.6 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 44m ago

Matchups vs archetypes

  • vs Cycle73.2% (41)
  • vs Control60.5% (38)
  • vs Beatdown59.2% (49)

Ranked ·Last 30 days ·1,143,704 battles· updated 43m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

85
/ 100

Mid-weight deck with strong ground defence.

  • Attack78
  • Defense86
  • Air92
  • Ground93
  • Cycle64
  • Synergy90
3.6
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck