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Minion Giant Cycle

Cycle 13 views
2.9 avg elixir
Evolved Bats
UR
6%
WR
51%
Evolved Cannon
UR
8%
WR
50%
Little Prince
UR
4%
WR
50%
Minion Giant
UR
8%
WR
51%
Barbarian Barrel
UR
28%
WR
51%
Skeletons
UR
20%
WR
50%
Poison
UR
10%
WR
49%
Rune Giant
UR
4%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#7
Rank
51.8%
Win rate
2.0% +1%
Usage
12,887
Battles
2.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Siege60.5% (1761)
  • vs Cycle60.4% (4065)
  • vs Bait57.9% (1388)
  • vs Control55.9% (5852)
  • vs Air Beatdown55.0% (682)
  • vs Beatdown46.2% (6576)
  • vs Bridge Spam44.7% (2636)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

89
/ 100

Fast-cycle deck with well-balanced roles.

  • Attack98
  • Defense81
  • Air82
  • Ground81
  • Cycle89
  • Synergy100
2.9
Average Elixir
8
4-card cycle cost

More Cycle decks

#2

Hog Rider Cycle

Cycle+39%
Evolved Cannon
Hero Musketeer
Evolved Skeletons
Ice Golem
Hog Rider
Fireball
Ice Spirit
The Log
2.6
Avg Elixir
51.2%
Win Rate
2.6%
Usage
Open Deck
#4

Royal Hogs Cycle

Cycle+28%
Evolved Royal Hogs
Evolved Cannon
Archer Queen
Earthquake
Skeletons
Ice Spirit
Royal Delivery
The Log
2.9
Avg Elixir
50.2%
Win Rate
2.5%
Usage
Open Deck
#12

Minion Giant Cycle

Cycle+319%
Evolved Cannon
Hero Ice Wizard
Evolved Bats
Skeletons
Barbarian Barrel
Knight
Fireball
Minion Giant
2.8
Avg Elixir
54.5%
Win Rate
1.5%
Usage
Open Deck