Skip to content

Minion Giant Cycle

Cycle 3 views
2.8 avg elixir
Evolved Hunter
UR
2%
WR
49%
Hero Knight
UR
6%
WR
50%
Evolved Princess
UR
3%
WR
50%
Fireball
UR
22%
WR
50%
Minion Giant
UR
8%
WR
51%
Barbarian Barrel
UR
28%
WR
51%
Skeletons
UR
20%
WR
50%
Ice Spirit
UR
10%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#79
Rank
50.4%
Win rate
0.5% -57%
Usage
3,383
Battles
2.8 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Air Beatdown74.2% (236)
  • vs Bridge Spam55.6% (968)
  • vs Control55.4% (2135)
  • vs Bait55.1% (506)
  • vs Beatdown54.6% (2351)
  • vs Cycle49.2% (1576)
  • vs Siege44.0% (722)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

87
/ 100

Fast-cycle deck with well-balanced roles.

  • Attack86
  • Defense80
  • Air82
  • Ground84
  • Cycle93
  • Synergy100
2.8
Average Elixir
7
4-card cycle cost

More Cycle decks

#2

Hog Rider Cycle

Cycle+39%
Evolved Cannon
Hero Musketeer
Evolved Skeletons
Ice Golem
Hog Rider
Fireball
Ice Spirit
The Log
2.6
Avg Elixir
51.2%
Win Rate
2.6%
Usage
Open Deck
#4

Royal Hogs Cycle

Cycle+28%
Evolved Royal Hogs
Evolved Cannon
Archer Queen
Earthquake
Skeletons
Ice Spirit
Royal Delivery
The Log
2.9
Avg Elixir
50.2%
Win Rate
2.5%
Usage
Open Deck
#7

Minion Giant Cycle

Cycle+1%
Evolved Bats
Evolved Cannon
Little Prince
Minion Giant
Barbarian Barrel
Skeletons
Poison
Rune Giant
2.9
Avg Elixir
51.8%
Win Rate
2.0%
Usage
Open Deck