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Minion Giant Cycle

Cycle
2.8 avg elixir
Evolved Princess
UR
3%
WR
50%
Hero Knight
UR
6%
WR
50%
Evolved Hunter
UR
2%
WR
49%
Minion Giant
UR
8%
WR
51%
Skeletons
UR
20%
WR
50%
Electro Spirit
UR
11%
WR
49%
Fireball
UR
22%
WR
50%
Barbarian Barrel
UR
28%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#746
Rank
51.9%
Win rate
0.1% +14%
Usage
333
Battles
2.8 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 48m ago

Matchups vs archetypes

  • vs Bait59.1% (44)
  • vs Siege57.6% (33)
  • vs Beatdown53.5% (144)
  • vs Control50.4% (137)
  • vs Bridge Spam48.4% (62)
  • vs Cycle35.6% (90)

Ranked ·Last 30 days ·1,143,704 battles· updated 47m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

87
/ 100

Fast-cycle deck with well-balanced roles.

  • Attack86
  • Defense80
  • Air82
  • Ground84
  • Cycle93
  • Synergy100
2.8
Average Elixir
7
4-card cycle cost

More Cycle decks

#2

Hog Rider Cycle

Cycle+42%
Evolved Cannon
Hero Musketeer
Evolved Skeletons
Ice Golem
Hog Rider
Fireball
Ice Spirit
The Log
2.6
Avg Elixir
51.1%
Win Rate
2.6%
Usage
Open Deck
#5

Royal Hogs Cycle

Cycle+27%
Evolved Royal Hogs
Evolved Cannon
Archer Queen
Earthquake
Skeletons
Ice Spirit
Royal Delivery
The Log
2.9
Avg Elixir
50.3%
Win Rate
2.5%
Usage
Open Deck
#7

Minion Giant Cycle

Cycle-6%
Evolved Bats
Evolved Cannon
Little Prince
Minion Giant
Barbarian Barrel
Skeletons
Poison
Rune Giant
2.9
Avg Elixir
51.4%
Win Rate
1.9%
Usage
Open Deck