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Mortar Siege

Siege
3.6 avg elixir
Evolved Minion Horde
UR
5%
WR
51%
Evolved Mortar
UR
6%
WR
51%
Goblinstein
UR
4%
WR
50%
Mother Witch
UR
8%
WR
50%
Electro Spirit
UR
11%
WR
49%
Cannon Cart
UR
7%
WR
51%
Skeletons
UR
20%
WR
50%
Fireball
UR
22%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1886
Rank
50.0%
Win rate
0.0% -40%
Usage
100
Battles
3.6 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 46m ago

Matchups vs archetypes

  • vs Control65.4% (52)
  • vs Beatdown55.6% (63)
  • vs Cycle45.7% (35)

Ranked ·Last 30 days ·1,143,704 battles· updated 45m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Mid-weight deck with strong tower pressure.

  • Attack86
  • Defense81
  • Air82
  • Ground76
  • Cycle64
  • Synergy85
3.6
Average Elixir
10
4-card cycle cost
  • No small spell for swarms (Log, Zap, Arrows…).

More Siege decks

#3

Mortar Siege

Siege+77%
Evolved Mortar
Evolved Minion Horde
Goblinstein
Cannon Cart
Mother Witch
Fireball
Goblin Gang
Barbarian Barrel
4.0
Avg Elixir
51.8%
Win Rate
2.5%
Usage
Open Deck
#9

Mortar Siege

Siege+10%
Evolved Skeleton Barrel
Hero Ice Wizard
Evolved Mortar
Cannon Cart
Fireball
Minions
Rascals
Barbarian Barrel
3.6
Avg Elixir
51.5%
Win Rate
1.7%
Usage
Open Deck
#12

X-Bow Siege

Siege+6%
Evolved Tesla
Hero Knight
Evolved Archers
Skeletons
The Log
Fireball
X-Bow
Electro Spirit
3.0
Avg Elixir
50.3%
Win Rate
1.8%
Usage
Open Deck