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Mortar Siege

Siege
4.1 avg elixir
Evolved Mortar
UR
6%
WR
51%
Evolved Minion Horde
UR
5%
WR
51%
Goblinstein
UR
4%
WR
50%
Cannon Cart
UR
7%
WR
51%
Rascals
UR
6%
WR
51%
Fireball
UR
22%
WR
50%
Barbarian Barrel
UR
28%
WR
51%
Goblin Gang
UR
7%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#811
Rank
53.1%
Win rate
0.0% +105%
Usage
226
Battles
4.1 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Control63.0% (73)
  • vs Cycle60.7% (56)
  • vs Bridge Spam52.9% (34)
  • vs Beatdown51.2% (84)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

82
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense81
  • Air82
  • Ground81
  • Cycle45
  • Synergy100
4.1
Average Elixir
13
4-card cycle cost

More Siege decks

#3

Mortar Siege

Siege+87%
Evolved Mortar
Evolved Minion Horde
Goblinstein
Cannon Cart
Mother Witch
Fireball
Goblin Gang
Barbarian Barrel
4.0
Avg Elixir
51.9%
Win Rate
2.5%
Usage
Open Deck
#9

Mortar Siege

Siege+14%
Evolved Skeleton Barrel
Hero Ice Wizard
Evolved Mortar
Cannon Cart
Fireball
Minions
Rascals
Barbarian Barrel
3.6
Avg Elixir
51.4%
Win Rate
1.8%
Usage
Open Deck
#11

X-Bow Siege

Siege+9%
Evolved Tesla
Hero Knight
Evolved Archers
Skeletons
The Log
Fireball
X-Bow
Electro Spirit
3.0
Avg Elixir
50.5%
Win Rate
1.8%
Usage
Open Deck