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Mortar Siege

Siege
3.9 avg elixir
Evolved Mortar
UR
6%
WR
51%
Evolved Minion Horde
UR
5%
WR
51%
Goblinstein
UR
4%
WR
50%
The Log
UR
18%
WR
50%
Fireball
UR
22%
WR
50%
Goblin Gang
UR
7%
WR
50%
Miner
UR
6%
WR
50%
Cannon Cart
UR
7%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1233
Rank
53.1%
Win rate
0.0% -69%
Usage
128
Battles
3.9 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 1h ago

Matchups vs archetypes

  • vs Cycle54.4% (79)
  • vs Control52.7% (74)
  • vs Bridge Spam46.2% (52)
  • vs Beatdown44.5% (128)

Ranked ·Last 30 days ·1,143,704 battles· updated 1h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

83
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack98
  • Defense81
  • Air62
  • Ground81
  • Cycle53
  • Synergy100
3.9
Average Elixir
12
4-card cycle cost

More Siege decks

#3

Mortar Siege

Siege+77%
Evolved Mortar
Evolved Minion Horde
Goblinstein
Cannon Cart
Mother Witch
Fireball
Goblin Gang
Barbarian Barrel
4.0
Avg Elixir
51.8%
Win Rate
2.5%
Usage
Open Deck
#9

Mortar Siege

Siege+10%
Evolved Skeleton Barrel
Hero Ice Wizard
Evolved Mortar
Cannon Cart
Fireball
Minions
Rascals
Barbarian Barrel
3.6
Avg Elixir
51.5%
Win Rate
1.7%
Usage
Open Deck
#12

X-Bow Siege

Siege+6%
Evolved Tesla
Hero Knight
Evolved Archers
Skeletons
The Log
Fireball
X-Bow
Electro Spirit
3.0
Avg Elixir
50.3%
Win Rate
1.8%
Usage
Open Deck