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Mortar Siege

Siege
4.0 avg elixir
Evolved Wizard
UR
4%
WR
50%
Evolved Elite Barbarians
UR
9%
WR
50%
Monk
UR
3%
WR
49%
Electro Wizard
UR
10%
WR
50%
Freeze
UR
4%
WR
50%
Arrows
UR
22%
WR
50%
Mortar
UR
0%
WR
51%
Ice Spirit
UR
10%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1549
Rank
54.2%
Win rate
0.0% +227%
Usage
83
Battles
4.0 average elixir

Ranked ·Last 7 days ·848,075 battles· updated 2h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

78
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense74
  • Air92
  • Ground75
  • Cycle49
  • Synergy90
4.0
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Siege decks

#5

Mortar Siege

Siege-4%
Evolved Mortar
Evolved Minion Horde
Goblinstein
Cannon Cart
Mother Witch
Fireball
Goblin Gang
Barbarian Barrel
4.0
Avg Elixir
51.9%
Win Rate
2.1%
Usage
Open Deck
#8

X-Bow Siege

Siege-4%
Evolved Tesla
Hero Knight
Evolved Archers
Skeletons
The Log
Fireball
X-Bow
Electro Spirit
3.0
Avg Elixir
50.3%
Win Rate
1.7%
Usage
Open Deck
#16

Mortar Siege

Siege-35%
Evolved Skeleton Barrel
Hero Ice Wizard
Evolved Mortar
Cannon Cart
Fireball
Minions
Rascals
Barbarian Barrel
3.6
Avg Elixir
50.6%
Win Rate
1.2%
Usage
Open Deck