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Mortar Siege

Siege
4.0 avg elixir
Evolved Minion Horde
UR
5%
WR
51%
Hero Ice Wizard
UR
9%
WR
51%
Evolved Mortar
UR
6%
WR
51%
Barbarian Barrel
UR
28%
WR
51%
Cannon Cart
UR
7%
WR
51%
Fireball
UR
22%
WR
50%
Minion Giant
UR
8%
WR
51%
Rascals
UR
6%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1225
Rank
47.6%
Win rate
0.1% +102%
Usage
554
Battles
4.0 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Beatdown55.5% (218)
  • vs Cycle47.7% (109)
  • vs Bridge Spam46.3% (95)
  • vs Control44.9% (187)
  • vs Bait43.8% (48)
  • vs Siege35.8% (67)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

85
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack98
  • Defense81
  • Air82
  • Ground81
  • Cycle49
  • Synergy100
4.0
Average Elixir
13
4-card cycle cost

More Siege decks

#3

Mortar Siege

Siege+87%
Evolved Mortar
Evolved Minion Horde
Goblinstein
Cannon Cart
Mother Witch
Fireball
Goblin Gang
Barbarian Barrel
4.0
Avg Elixir
51.9%
Win Rate
2.5%
Usage
Open Deck
#9

Mortar Siege

Siege+14%
Evolved Skeleton Barrel
Hero Ice Wizard
Evolved Mortar
Cannon Cart
Fireball
Minions
Rascals
Barbarian Barrel
3.6
Avg Elixir
51.4%
Win Rate
1.8%
Usage
Open Deck
#11

X-Bow Siege

Siege+9%
Evolved Tesla
Hero Knight
Evolved Archers
Skeletons
The Log
Fireball
X-Bow
Electro Spirit
3.0
Avg Elixir
50.5%
Win Rate
1.8%
Usage
Open Deck