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Mortar Siege

Siege
3.8 avg elixir
Evolved Elite Barbarians
UR
9%
WR
50%
Evolved Mortar
UR
6%
WR
51%
Goblinstein
UR
4%
WR
50%
Fireball
UR
22%
WR
50%
Minions
UR
7%
WR
50%
Skeletons
UR
20%
WR
50%
Cannon Cart
UR
7%
WR
51%
Barbarian Barrel
UR
28%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1680
Rank
48.9%
Win rate
0.0% -23%
Usage
182
Battles
3.8 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Bridge Spam61.8% (34)
  • vs Beatdown59.8% (97)
  • vs Control59.4% (106)
  • vs Siege54.8% (31)
  • vs Cycle46.2% (52)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

74
/ 100

Mid-weight deck with strong tower pressure; vulnerable to air-heavy decks.

  • Attack86
  • Defense81
  • Air38
  • Ground81
  • Cycle56
  • Synergy85
3.8
Average Elixir
10
4-card cycle cost
  • Only 1 card(s) can target air units.

More Siege decks

#3

Mortar Siege

Siege+87%
Evolved Mortar
Evolved Minion Horde
Goblinstein
Cannon Cart
Mother Witch
Fireball
Goblin Gang
Barbarian Barrel
4.0
Avg Elixir
51.9%
Win Rate
2.5%
Usage
Open Deck
#9

Mortar Siege

Siege+14%
Evolved Skeleton Barrel
Hero Ice Wizard
Evolved Mortar
Cannon Cart
Fireball
Minions
Rascals
Barbarian Barrel
3.6
Avg Elixir
51.4%
Win Rate
1.8%
Usage
Open Deck
#11

X-Bow Siege

Siege+9%
Evolved Tesla
Hero Knight
Evolved Archers
Skeletons
The Log
Fireball
X-Bow
Electro Spirit
3.0
Avg Elixir
50.5%
Win Rate
1.8%
Usage
Open Deck