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Mortar Siege

Siege
3.9 avg elixir
Evolved Minion Horde
UR
5%
WR
51%
Hero Valkyrie
UR
7%
WR
50%
Evolved Mortar
UR
5%
WR
50%
Cannon Cart
UR
6%
WR
51%
Miner
UR
5%
WR
50%
Mother Witch
UR
7%
WR
50%
Arrows
UR
22%
WR
50%
Goblin Gang
UR
7%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#862
Rank
54.5%
Win rate
0.0% +2078%
Usage
145
Battles
3.9 average elixir

Ranked ·Last 7 days ·741,598 battles· updated 2h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

86
/ 100

Heavy deck with strong ground defence; slow to cycle back to key cards.

  • Attack90
  • Defense86
  • Air92
  • Ground93
  • Cycle53
  • Synergy90
3.9
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Siege decks

#4

Mortar Siege

Siege+15%
Evolved Mortar
Evolved Minion Horde
Goblinstein
Cannon Cart
Mother Witch
Fireball
Goblin Gang
Barbarian Barrel
4.0
Avg Elixir
51.8%
Win Rate
2.3%
Usage
Open Deck
#9

X-Bow Siege

Siege-6%
Evolved Tesla
Hero Knight
Evolved Archers
Skeletons
The Log
Fireball
X-Bow
Electro Spirit
3.0
Avg Elixir
50.5%
Win Rate
1.7%
Usage
Open Deck
#14

Mortar Siege

Siege-25%
Evolved Skeleton Barrel
Hero Ice Wizard
Evolved Mortar
Cannon Cart
Fireball
Minions
Rascals
Barbarian Barrel
3.6
Avg Elixir
51.0%
Win Rate
1.4%
Usage
Open Deck