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Royal Giant Control

Control
3.9 avg elixir
Evolved Royal Giant
UR
2%
WR
49%
Evolved Royal Recruits
UR
2%
WR
49%
Bats
UR
2%
WR
48%
Heal Spirit
UR
8%
WR
50%
Fisherman
UR
2%
WR
50%
The Log
UR
18%
WR
50%
Mother Witch
UR
8%
WR
50%
Elite Barbarians
UR
0%
WR
49%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1429
Rank
54.4%
Win rate
0.0% -42%
Usage
79
Battles
3.9 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 48m ago

Matchups vs archetypes

  • vs Control50.0% (40)
  • vs Beatdown40.4% (47)

Ranked ·Last 30 days ·1,143,704 battles· updated 47m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

72
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack75
  • Defense69
  • Air62
  • Ground73
  • Cycle53
  • Synergy90
3.9
Average Elixir
8
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck