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Royal Hogs Control

Control
5.0 avg elixir
Evolved Minion Horde
UR
5%
WR
51%
Hero Valkyrie
UR
6%
WR
50%
Hero Wizard
UR
2%
WR
49%
Witch
UR
0%
WR
44%
Executioner
UR
1%
WR
48%
Royal Recruits
UR
0%
WR
47%
Royal Hogs
UR
1%
WR
50%
Hog Rider
UR
8%
WR
49%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

Not enough data in this mode yet.

5.0 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 4h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,118,642 battles· updated 4h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

74
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack90
  • Defense71
  • Air92
  • Ground76
  • Cycle20
  • Synergy75
5.0
Average Elixir
18
4-card cycle cost
  • No small spell for swarms (Log, Zap, Arrows…).
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (5) — slow to cycle.

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Goblin Hut
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3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
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#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
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Usage
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#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
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