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Royal Hogs Control

Control
4.3 avg elixir
Evolved Royal Recruits
UR
2%
WR
49%
Evolved Goblin Cage
UR
2%
WR
50%
Golden Knight
UR
7%
WR
49%
Barbarian Barrel
UR
28%
WR
51%
Flying Machine
UR
2%
WR
49%
Royal Hogs
UR
1%
WR
50%
Fireball
UR
22%
WR
50%
Zappies
UR
6%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#2212
Rank
44.0%
Win rate
0.0% -56%
Usage
175
Battles
4.3 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Bridge Spam60.9% (46)
  • vs Siege58.1% (31)
  • vs Control54.7% (117)
  • vs Beatdown48.6% (146)
  • vs Cycle38.2% (68)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

83
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense90
  • Air62
  • Ground96
  • Cycle38
  • Synergy100
4.3
Average Elixir
14
4-card cycle cost
  • High average elixir (4.3) — slow to cycle.

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck