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Rune Giant Control

Control
3.3 avg elixir
Evolved Zap
UR
13%
WR
51%
Evolved Inferno Dragon
UR
7%
WR
50%
Little Prince
UR
4%
WR
50%
The Log
UR
18%
WR
50%
Rune Giant
UR
4%
WR
51%
Miner
UR
6%
WR
50%
Goblin Demolisher
UR
2%
WR
51%
Goblin Hut
UR
6%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#446
Rank
50.4%
Win rate
0.1%
Usage
921
Battles
3.3 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Cycle60.7% (168)
  • vs Bait58.7% (46)
  • vs Siege57.6% (85)
  • vs Control51.8% (226)
  • vs Beatdown43.7% (263)
  • vs Bridge Spam36.7% (109)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Mid-weight deck with strong air defence.

  • Attack90
  • Defense69
  • Air92
  • Ground63
  • Cycle75
  • Synergy90
3.3
Average Elixir
10
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck