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Rune Giant Cycle

Cycle 5 views
2.8 avg elixir
Evolved Bats
UR
6%
WR
51%
Evolved Cannon
UR
8%
WR
50%
Little Prince
UR
4%
WR
50%
Miner
UR
6%
WR
50%
Barbarian Barrel
UR
28%
WR
51%
Skeletons
UR
20%
WR
50%
Rune Giant
UR
4%
WR
51%
Poison
UR
10%
WR
49%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#21
Rank
48.3%
Win rate
1.5% +92%
Usage
9,847
Battles
2.8 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Cycle61.8% (2411)
  • vs Siege59.9% (1056)
  • vs Bait58.0% (804)
  • vs Control51.3% (3132)
  • vs Air Beatdown43.3% (383)
  • vs Beatdown42.6% (3905)
  • vs Bridge Spam41.9% (1567)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

90
/ 100

Fast-cycle deck with well-balanced roles.

  • Attack98
  • Defense81
  • Air82
  • Ground81
  • Cycle93
  • Synergy100
2.8
Average Elixir
8
4-card cycle cost

More Cycle decks

#2

Hog Rider Cycle

Cycle+39%
Evolved Cannon
Hero Musketeer
Evolved Skeletons
Ice Golem
Hog Rider
Fireball
Ice Spirit
The Log
2.6
Avg Elixir
51.2%
Win Rate
2.6%
Usage
Open Deck
#4

Royal Hogs Cycle

Cycle+28%
Evolved Royal Hogs
Evolved Cannon
Archer Queen
Earthquake
Skeletons
Ice Spirit
Royal Delivery
The Log
2.9
Avg Elixir
50.2%
Win Rate
2.5%
Usage
Open Deck
#7

Minion Giant Cycle

Cycle+1%
Evolved Bats
Evolved Cannon
Little Prince
Minion Giant
Barbarian Barrel
Skeletons
Poison
Rune Giant
2.9
Avg Elixir
51.8%
Win Rate
2.0%
Usage
Open Deck