Skip to content

Three Musketeers Beatdown

Beatdown
3.5 avg elixir
Evolved Skeletons
UR
5%
WR
50%
Evolved Ice Spirit
UR
0%
WR
47%
Monk
UR
3%
WR
49%
Three Musketeers
UR
3%
WR
50%
Elixir Collector
UR
5%
WR
50%
Fire Spirit
UR
2%
WR
48%
Battle Healer
UR
1%
WR
48%
Heal Spirit
UR
8%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#969
Rank
52.3%
Win rate
0.0% +365%
Usage
222
Battles
3.5 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 44m ago

Matchups vs archetypes

  • vs Cycle68.8% (32)
  • vs Control50.0% (54)
  • vs Beatdown48.9% (88)

Ranked ·Last 30 days ·1,143,704 battles· updated 43m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

78
/ 100

Mid-weight deck with solid defence.

  • Attack75
  • Defense83
  • Air82
  • Ground83
  • Cycle67
  • Synergy75
3.5
Average Elixir
4
4-card cycle cost
  • No small spell for swarms (Log, Zap, Arrows…).
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck