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Three Musketeers Beatdown

Beatdown
4.0 avg elixir
Evolved Hunter
UR
1%
WR
48%
Evolved Elite Barbarians
UR
9%
WR
50%
Monk
UR
3%
WR
49%
Royal Ghost
UR
4%
WR
50%
Zap
UR
12%
WR
50%
Three Musketeers
UR
2%
WR
50%
Ice Golem
UR
4%
WR
50%
Heal Spirit
UR
7%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1883
Rank
51.5%
Win rate
0.0%
Usage
101
Battles
4.0 average elixir

Ranked ·Last 7 days ·877,016 battles· updated 22h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 5d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

76
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense69
  • Air82
  • Ground75
  • Cycle49
  • Synergy90
4.0
Average Elixir
8
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

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Electro Giant Beatdown

Beatdown+11405%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
51.9%
Win Rate
2.5%
Usage
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#6

Golem Beatdown

Beatdown-16%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.0%
Win Rate
2.0%
Usage
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#15

Goblin Giant Beatdown

Beatdown
Evolved P.E.K.K.A
Evolved Goblin Giant
Vines
Arrows
Skeletons
Bomber
Rage
Ice Spirit
3.1
Avg Elixir
81.0%
Win Rate
0.0%
Usage
Open Deck