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Balloon Control

Control
3.9 avg elixir
Evolved Inferno Dragon
UR
7%
WR
50%
Hero Balloon
UR
3%
WR
50%
Skeleton King
UR
4%
WR
51%
Giant Skeleton
UR
4%
WR
50%
Freeze
UR
4%
WR
50%
Skeleton Army
UR
2%
WR
48%
Arrows
UR
21%
WR
50%
Bats
UR
2%
WR
48%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#222
Rank
55.8%
Win rate
0.1% +31%
Usage
412
Battles
3.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Beatdown56.0% (141)
  • vs Cycle55.4% (112)
  • vs Bridge Spam55.3% (76)
  • vs Control54.4% (158)
  • vs Bait52.0% (50)
  • vs Siege49.1% (53)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

79
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense76
  • Air82
  • Ground81
  • Cycle53
  • Synergy90
3.9
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck