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Electro Giant Beatdown

Beatdown
4.1 avg elixir
Evolved Baby Dragon
UR
8%
WR
50%
Hero Bowler
UR
6%
WR
51%
Evolved Electro Giant
UR
4%
WR
50%
Berserker
UR
1%
WR
50%
Tornado
UR
16%
WR
50%
Lightning
UR
13%
WR
50%
Barbarian Barrel
UR
28%
WR
51%
Goblin Hut
UR
6%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#142
Rank
52.5%
Win rate
0.2% +53%
Usage
1,561
Battles
4.1 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Bridge Spam57.5% (275)
  • vs Control56.7% (540)
  • vs Cycle56.1% (394)
  • vs Air Beatdown55.2% (58)
  • vs Beatdown50.9% (629)
  • vs Bait50.5% (109)
  • vs Siege42.1% (178)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense79
  • Air82
  • Ground75
  • Cycle45
  • Synergy100
4.1
Average Elixir
11
4-card cycle cost

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Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
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Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
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#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
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#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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