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Electro Giant Beatdown

Beatdown
4.3 avg elixir
Evolved Electro Giant
UR
4%
WR
50%
Hero Ice Wizard
UR
9%
WR
51%
Evolved Baby Dragon
UR
8%
WR
50%
Goblin Hut
UR
6%
WR
50%
Bowler
UR
3%
WR
50%
Lightning
UR
13%
WR
50%
Tornado
UR
16%
WR
50%
Barbarian Barrel
UR
28%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#72
Rank
52.2%
Win rate
0.4% +632%
Usage
2,854
Battles
4.3 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Air Beatdown66.3% (98)
  • vs Beatdown57.7% (953)
  • vs Control53.9% (726)
  • vs Cycle51.7% (509)
  • vs Bridge Spam41.0% (351)
  • vs Siege41.0% (266)
  • vs Bait38.8% (188)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

78
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense69
  • Air92
  • Ground63
  • Cycle38
  • Synergy100
4.3
Average Elixir
12
4-card cycle cost
  • High average elixir (4.3) — slow to cycle.

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4.1
Avg Elixir
51.2%
Win Rate
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Usage
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Beatdown+277%
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Zappies
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Avg Elixir
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Win Rate
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Usage
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#18

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Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
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Night Witch
Zap
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3.8
Avg Elixir
51.6%
Win Rate
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Usage
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