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Elixir Golem Beatdown

Beatdown
3.9 avg elixir
Hero Valkyrie
UR
6%
WR
50%
Evolved Witch
UR
7%
WR
50%
Phoenix
UR
4%
WR
50%
Elixir Golem
UR
3%
WR
50%
Skeleton Army
UR
2%
WR
48%
Rage
UR
7%
WR
50%
Earthquake
UR
4%
WR
49%
Mega Knight
UR
1%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

Not enough data in this mode yet.

3.9 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 1h ago

Matchups vs archetypes

  • vs Cycle53.7% (54)
  • vs Control48.1% (156)
  • vs Bridge Spam45.0% (40)
  • vs Bait41.2% (34)
  • vs Beatdown29.8% (84)

Ranked ·Last 30 days ·1,143,704 battles· updated 1h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

73
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense70
  • Air62
  • Ground72
  • Cycle53
  • Synergy90
3.9
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck