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Elixir Golem Beatdown

Beatdown
3.6 avg elixir
Evolved Electro Dragon
UR
3%
WR
49%
Evolved Elite Barbarians
UR
9%
WR
50%
Battle Healer
UR
1%
WR
48%
Zap
UR
11%
WR
50%
Elixir Golem
UR
3%
WR
50%
Phoenix
UR
4%
WR
50%
Rage
UR
7%
WR
50%
Arrows
UR
21%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#559
Rank
51.7%
Win rate
0.1% +21%
Usage
491
Battles
3.6 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 43m ago

Matchups vs archetypes

  • vs Siege71.9% (64)
  • vs Bridge Spam68.5% (92)
  • vs Beatdown51.8% (245)
  • vs Control45.7% (173)
  • vs Bait43.8% (48)
  • vs Cycle39.4% (99)

Ranked ·Last 30 days ·1,143,704 battles· updated 42m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

76
/ 100

Mid-weight deck with strong air defence.

  • Attack78
  • Defense64
  • Air92
  • Ground63
  • Cycle64
  • Synergy90
3.6
Average Elixir
10
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck