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Giant Beatdown

Beatdown
3.9 avg elixir
Evolved Skeleton Army
UR
8%
WR
51%
Hero Giant
UR
5%
WR
50%
Evolved Minion Horde
UR
4%
WR
51%
Mini P.E.K.K.A
UR
5%
WR
50%
Fireball
UR
22%
WR
50%
Sparky
UR
6%
WR
50%
Bats
UR
3%
WR
49%
Zap
UR
12%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1446
Rank
51.5%
Win rate
0.0% +8%
Usage
161
Battles
3.9 average elixir

Ranked ·Last 7 days ·833,562 battles· updated 5h ago

Matchups vs archetypes

  • vs Cycle63.6% (33)
  • vs Beatdown56.8% (37)
  • vs Control55.0% (40)

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

82
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense76
  • Air82
  • Ground81
  • Cycle53
  • Synergy100
3.9
Average Elixir
11
4-card cycle cost

More Beatdown decks

#4

Electro Giant Beatdown

Beatdown+21281%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
51.9%
Win Rate
2.2%
Usage
Open Deck
#6

Golem Beatdown

Beatdown-7%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
50.8%
Win Rate
2.1%
Usage
Open Deck
#13

Goblin Giant Beatdown

Beatdown
Evolved P.E.K.K.A
Evolved Goblin Giant
Vines
Arrows
Skeletons
Bomber
Rage
Ice Spirit
3.1
Avg Elixir
81.0%
Win Rate
0.0%
Usage
Open Deck