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Giant Beatdown

Beatdown
3.6 avg elixir
Evolved Zap
UR
13%
WR
51%
Hero Musketeer
UR
2%
WR
49%
Evolved Bats
UR
6%
WR
51%
Mini P.E.K.K.A
UR
5%
WR
50%
Sparky
UR
7%
WR
50%
Giant
UR
4%
WR
51%
Arrows
UR
21%
WR
50%
Skeleton Army
UR
2%
WR
48%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#899
Rank
50.4%
Win rate
0.1% +50%
Usage
421
Battles
3.6 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Control55.6% (144)
  • vs Cycle55.1% (98)
  • vs Bridge Spam53.2% (62)
  • vs Siege51.0% (51)
  • vs Beatdown48.3% (180)
  • vs Bait45.7% (35)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Mid-weight deck with strong air defence.

  • Attack78
  • Defense76
  • Air92
  • Ground81
  • Cycle64
  • Synergy90
3.6
Average Elixir
10
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck