Skip to content

Giant Beatdown

Beatdown
4.1 avg elixir
Evolved Inferno Dragon
UR
6%
WR
50%
Evolved Witch
UR
8%
WR
50%
Dark Prince
UR
4%
WR
50%
Giant
UR
3%
WR
51%
Graveyard
UR
6%
WR
51%
Skeleton Army
UR
2%
WR
49%
Fireball
UR
22%
WR
50%
Arrows
UR
21%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#689
Rank
60.0%
Win rate
0.0% -44%
Usage
60
Battles
4.1 average elixir

Ranked ·Last 7 days ·720,312 battles· updated 3h ago

Matchups vs archetypes

  • vs Beatdown53.8% (39)

Ranked ·Last 30 days ·1,200,145 battles· updated 2d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

81
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack98
  • Defense70
  • Air82
  • Ground72
  • Cycle45
  • Synergy100
4.1
Average Elixir
14
4-card cycle cost

More Beatdown decks

#5

Golem Beatdown

Beatdown+14%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
50.8%
Win Rate
2.3%
Usage
Open Deck
#14

Graveyard Beatdown

Beatdown+88%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
50.7%
Win Rate
1.4%
Usage
Open Deck
#15

Electro Giant Beatdown

Beatdown+22824%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.7%
Win Rate
1.3%
Usage
Open Deck