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Giant Beatdown

Beatdown
4.0 avg elixir
Evolved Minion Horde
UR
4%
WR
51%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Hero Giant
UR
5%
WR
51%
Zap
UR
12%
WR
50%
Minions
UR
7%
WR
50%
Sparky
UR
6%
WR
50%
Skeleton Army
UR
3%
WR
49%
Fireball
UR
22%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1653
Rank
52.2%
Win rate
0.0% -36%
Usage
113
Battles
4.0 average elixir

Ranked ·Last 7 days ·863,794 battles· updated 44m ago

Matchups vs archetypes

  • vs Beatdown56.9% (58)
  • vs Control50.0% (34)

Ranked ·Last 30 days ·1,200,145 battles· updated 4d ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

82
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense76
  • Air82
  • Ground81
  • Cycle49
  • Synergy100
4.0
Average Elixir
12
4-card cycle cost

More Beatdown decks

#3

Electro Giant Beatdown

Beatdown+23260%
Evolved Baby Dragon
Hero Bowler
Evolved Electro Giant
Electro Wizard
Lightning
Tornado
Goblin Hut
Barbarian Barrel
4.4
Avg Elixir
52.0%
Win Rate
2.3%
Usage
Open Deck
#6

Golem Beatdown

Beatdown-14%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.0%
Win Rate
2.0%
Usage
Open Deck
#14

Goblin Giant Beatdown

Beatdown
Evolved P.E.K.K.A
Evolved Goblin Giant
Vines
Arrows
Skeletons
Bomber
Rage
Ice Spirit
3.1
Avg Elixir
81.0%
Win Rate
0.0%
Usage
Open Deck