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Giant Beatdown

Beatdown
4.6 avg elixir
Evolved Barbarians
UR
2%
WR
51%
Hero Wizard
UR
2%
WR
49%
Hero Giant
UR
5%
WR
51%
Sparky
UR
6%
WR
50%
Minions
UR
7%
WR
50%
Lightning
UR
13%
WR
50%
Zap
UR
11%
WR
50%
Mirror
UR
1%
WR
46%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1522
Rank
49.7%
Win rate
0.0% +39%
Usage
189
Battles
4.6 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 45m ago

Matchups vs archetypes

  • vs Control61.1% (54)
  • vs Cycle56.5% (69)
  • vs Beatdown56.2% (73)
  • vs Bridge Spam53.1% (32)

Ranked ·Last 30 days ·1,143,704 battles· updated 44m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

74
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense66
  • Air82
  • Ground69
  • Cycle27
  • Synergy90
4.6
Average Elixir
15
4-card cycle cost
  • High average elixir (4.6) — slow to cycle.

More Beatdown decks

#4

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Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
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#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
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#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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