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Giant Beatdown

Beatdown
3.8 avg elixir
Evolved Elite Barbarians
UR
9%
WR
50%
Hero Giant
UR
5%
WR
51%
Evolved Zap
UR
13%
WR
51%
Sparky
UR
7%
WR
50%
Dark Prince
UR
4%
WR
51%
Electro Wizard
UR
10%
WR
50%
Heal Spirit
UR
8%
WR
50%
Rage
UR
7%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#84
Rank
52.1%
Win rate
0.4% +114%
Usage
2,641
Battles
3.8 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Cycle59.6% (651)
  • vs Bridge Spam52.9% (399)
  • vs Beatdown52.6% (995)
  • vs Siege50.5% (295)
  • vs Control49.1% (798)
  • vs Bait45.8% (203)
  • vs Air Beatdown21.6% (116)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

71
/ 100

Mid-weight deck with well-balanced roles.

  • Attack78
  • Defense64
  • Air62
  • Ground63
  • Cycle56
  • Synergy90
3.8
Average Elixir
9
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck