Skip to content

Giant Beatdown

Beatdown
3.9 avg elixir
Evolved Zap
UR
13%
WR
51%
Hero Giant
UR
5%
WR
51%
Evolved Wizard
UR
4%
WR
50%
Arrows
UR
21%
WR
50%
Sparky
UR
6%
WR
50%
Mini P.E.K.K.A
UR
5%
WR
50%
Minions
UR
7%
WR
50%
Skeleton Army
UR
2%
WR
48%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#954
Rank
52.7%
Win rate
0.0% +614%
Usage
203
Battles
3.9 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 43m ago

Matchups vs archetypes

  • vs Beatdown56.9% (65)
  • vs Cycle53.3% (45)
  • vs Control47.9% (48)

Ranked ·Last 30 days ·1,143,704 battles· updated 42m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense76
  • Air92
  • Ground81
  • Cycle53
  • Synergy90
3.9
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck