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Giant Beatdown

Beatdown
3.8 avg elixir
Evolved Minion Horde
UR
5%
WR
51%
Hero Giant
UR
5%
WR
51%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Skeleton Army
UR
2%
WR
48%
Arrows
UR
21%
WR
50%
Zap
UR
11%
WR
50%
Sparky
UR
6%
WR
50%
Bats
UR
2%
WR
48%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#350
Rank
50.2%
Win rate
0.2% -18%
Usage
1,214
Battles
3.8 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 1h ago

Matchups vs archetypes

  • vs Bridge Spam61.2% (232)
  • vs Beatdown54.2% (659)
  • vs Cycle48.5% (336)
  • vs Control46.2% (522)
  • vs Siege42.1% (190)
  • vs Bait41.6% (137)
  • vs Air Beatdown36.1% (72)

Ranked ·Last 30 days ·1,143,704 battles· updated 1h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Mid-weight deck with strong air defence.

  • Attack78
  • Defense76
  • Air92
  • Ground81
  • Cycle56
  • Synergy90
3.8
Average Elixir
10
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck