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Giant Beatdown

Beatdown
3.3 avg elixir
Evolved Bats
UR
5%
WR
50%
Hero Giant
UR
5%
WR
51%
Evolved Skeleton Army
UR
8%
WR
51%
Spear Goblins
UR
1%
WR
50%
Goblin Gang
UR
7%
WR
50%
Zap
UR
11%
WR
50%
Sparky
UR
6%
WR
50%
Arrows
UR
21%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#235
Rank
62.5%
Win rate
0.0%
Usage
80
Battles
3.3 average elixir

Ranked ·Last 7 days ·659,553 battles· updated 2h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,200,145 battles· updated 20h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

77
/ 100

Mid-weight deck with strong air defence.

  • Attack78
  • Defense66
  • Air97
  • Ground69
  • Cycle75
  • Synergy80
3.3
Average Elixir
9
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#4

Golem Beatdown

Beatdown+44%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.1%
Win Rate
2.5%
Usage
Open Deck
#14

Giant Beatdown

Beatdown+7400%
Evolved Zap
Hero Giant
Hero Electro Wizard
Rage
Fireball
Phoenix
Dark Prince
Prince
3.8
Avg Elixir
82.8%
Win Rate
0.0%
Usage
Open Deck
#15

Graveyard Beatdown

Beatdown+158%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
50.6%
Win Rate
1.5%
Usage
Open Deck