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Goblin Barrel Bait

Bait
4.0 avg elixir
Evolved Mega Knight
UR
3%
WR
49%
Evolved Wizard
UR
4%
WR
50%
Monk
UR
3%
WR
49%
Electro Wizard
UR
10%
WR
50%
Skeleton Army
UR
2%
WR
48%
Goblin Barrel
UR
2%
WR
49%
Goblin Gang
UR
7%
WR
50%
The Log
UR
18%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#521
Rank
56.0%
Win rate
0.0% +63%
Usage
166
Battles
4.0 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 49m ago

Matchups vs archetypes

  • vs Cycle72.7% (33)
  • vs Control69.1% (55)
  • vs Bridge Spam53.8% (39)
  • vs Beatdown52.4% (63)

Ranked ·Last 30 days ·1,143,704 battles· updated 48m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

78
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense76
  • Air82
  • Ground81
  • Cycle49
  • Synergy90
4.0
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Bait decks

#1

Goblin Barrel Bait

Bait+30%
Evolved Goblin Barrel
Hero Valkyrie
Evolved Skeleton Army
Wall Breakers
Princess
Dart Goblin
Ice Spirit
Cannon
2.8
Avg Elixir
51.1%
Win Rate
2.6%
Usage
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#10

Goblin Barrel Bait

Bait+23%
Evolved Goblin Barrel
Hero Knight
Evolved Skeleton Army
Princess
Dart Goblin
Ice Spirit
The Log
Inferno Tower
2.9
Avg Elixir
52.1%
Win Rate
1.7%
Usage
Open Deck
#59

Goblin Barrel Bait

Bait+22%
Evolved Giant Snowball
Hero Dark Prince
Evolved Goblin Barrel
Rascals
Princess
Cannon Cart
Bandit
Rocket
3.9
Avg Elixir
55.8%
Win Rate
0.3%
Usage
Open Deck