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Goblin Drill Cycle

Cycle
2.8 avg elixir
Evolved Cannon
UR
8%
WR
50%
Hero Knight
UR
6%
WR
50%
Evolved Giant Snowball
UR
6%
WR
50%
Rocket
UR
4%
WR
50%
Fire Spirit
UR
2%
WR
48%
Goblin Drill
UR
1%
WR
48%
Skeletons
UR
20%
WR
50%
Bomber
UR
4%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#865
Rank
49.8%
Win rate
0.1% -18%
Usage
508
Battles
2.8 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 45m ago

Matchups vs archetypes

  • vs Beatdown59.5% (274)
  • vs Bridge Spam50.5% (97)
  • vs Siege49.3% (75)
  • vs Cycle48.7% (158)
  • vs Control48.3% (234)
  • vs Bait29.2% (48)
  • vs Air Beatdown16.2% (37)

Ranked ·Last 30 days ·1,143,704 battles· updated 44m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

84
/ 100

Fast-cycle deck with well-balanced roles.

  • Attack86
  • Defense80
  • Air62
  • Ground84
  • Cycle93
  • Synergy100
2.8
Average Elixir
6
4-card cycle cost

More Cycle decks

#2

Hog Rider Cycle

Cycle+42%
Evolved Cannon
Hero Musketeer
Evolved Skeletons
Ice Golem
Hog Rider
Fireball
Ice Spirit
The Log
2.6
Avg Elixir
51.1%
Win Rate
2.6%
Usage
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#5

Royal Hogs Cycle

Cycle+27%
Evolved Royal Hogs
Evolved Cannon
Archer Queen
Earthquake
Skeletons
Ice Spirit
Royal Delivery
The Log
2.9
Avg Elixir
50.3%
Win Rate
2.5%
Usage
Open Deck
#7

Minion Giant Cycle

Cycle-6%
Evolved Bats
Evolved Cannon
Little Prince
Minion Giant
Barbarian Barrel
Skeletons
Poison
Rune Giant
2.9
Avg Elixir
51.4%
Win Rate
1.9%
Usage
Open Deck