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Golem Beatdown

Beatdown
4.5 avg elixir
Evolved Electro Dragon
UR
3%
WR
49%
Hero Barbarian Barrel
UR
3%
WR
50%
Evolved Lumberjack
UR
3%
WR
49%
Golem
UR
9%
WR
50%
Skeleton Dragons
UR
4%
WR
51%
Tornado
UR
16%
WR
50%
Battle Healer
UR
1%
WR
48%
Elixir Collector
UR
5%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1412
Rank
49.2%
Win rate
0.0% -25%
Usage
258
Battles
4.5 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 43m ago

Matchups vs archetypes

  • vs Siege60.0% (45)
  • vs Cycle51.5% (101)
  • vs Bridge Spam51.1% (47)
  • vs Bait46.2% (39)
  • vs Beatdown44.8% (134)
  • vs Control40.4% (104)

Ranked ·Last 30 days ·1,143,704 battles· updated 42m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense89
  • Air82
  • Ground87
  • Cycle31
  • Synergy90
4.5
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.5) — slow to cycle.

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck