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Golem Beatdown

Beatdown
4.1 avg elixir
Evolved Witch
UR
7%
WR
50%
Evolved Inferno Dragon
UR
7%
WR
50%
Skeleton King
UR
4%
WR
51%
Golem
UR
9%
WR
50%
Night Witch
UR
8%
WR
50%
Elixir Golem
UR
3%
WR
50%
Rage
UR
7%
WR
50%
Arrows
UR
21%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#304
Rank
50.6%
Win rate
0.2% +45%
Usage
1,237
Battles
4.1 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 43m ago

Matchups vs archetypes

  • vs Siege63.7% (135)
  • vs Air Beatdown62.9% (70)
  • vs Cycle58.2% (287)
  • vs Bait53.9% (115)
  • vs Bridge Spam48.8% (211)
  • vs Control47.1% (439)
  • vs Beatdown42.1% (546)

Ranked ·Last 30 days ·1,143,704 battles· updated 42m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

78
/ 100

Heavy deck with strong tower pressure; slow to cycle back to key cards.

  • Attack90
  • Defense70
  • Air82
  • Ground72
  • Cycle45
  • Synergy90
4.1
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck