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Golem Beatdown

Beatdown
4.1 avg elixir
Evolved Inferno Dragon
UR
7%
WR
50%
Hero Mini P.E.K.K.A
UR
9%
WR
50%
Evolved Witch
UR
7%
WR
50%
Night Witch
UR
8%
WR
50%
Rage
UR
7%
WR
50%
Elixir Golem
UR
3%
WR
50%
Arrows
UR
21%
WR
50%
Golem
UR
9%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#35
Rank
49.8%
Win rate
0.9% +808%
Usage
5,871
Battles
4.1 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Air Beatdown59.2% (184)
  • vs Siege59.2% (500)
  • vs Cycle57.8% (1069)
  • vs Bridge Spam50.6% (733)
  • vs Control48.0% (1476)
  • vs Bait46.9% (369)
  • vs Beatdown43.2% (1933)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

78
/ 100

Heavy deck with strong tower pressure; slow to cycle back to key cards.

  • Attack90
  • Defense70
  • Air82
  • Ground72
  • Cycle45
  • Synergy90
4.1
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck