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Graveyard Beatdown

Beatdown 1 view
4.1 avg elixir
Evolved Witch
UR
7%
WR
50%
Hero Bowler
UR
6%
WR
51%
Evolved Giant Snowball
UR
6%
WR
50%
Graveyard
UR
6%
WR
51%
Giant
UR
4%
WR
51%
Mini P.E.K.K.A
UR
5%
WR
50%
Zappies
UR
6%
WR
50%
Arrows
UR
21%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#167
Rank
50.8%
Win rate
0.3% -23%
Usage
1,841
Battles
4.1 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Bridge Spam56.3% (414)
  • vs Beatdown55.3% (943)
  • vs Cycle54.5% (556)
  • vs Siege53.7% (283)
  • vs Control52.6% (820)
  • vs Air Beatdown46.5% (114)
  • vs Bait37.8% (196)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

77
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack90
  • Defense64
  • Air92
  • Ground63
  • Cycle45
  • Synergy90
4.1
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

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Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
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Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
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Usage
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#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
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#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
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