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Graveyard Beatdown

Beatdown
4.0 avg elixir
Evolved Witch
UR
7%
WR
50%
Hero Bowler
UR
6%
WR
51%
Evolved Giant Snowball
UR
6%
WR
50%
Mini P.E.K.K.A
UR
5%
WR
50%
Minions
UR
7%
WR
50%
Arrows
UR
21%
WR
50%
Graveyard
UR
6%
WR
51%
Giant
UR
4%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#91
Rank
53.3%
Win rate
0.3% +13%
Usage
2,007
Battles
4.0 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Siege59.1% (269)
  • vs Cycle58.3% (542)
  • vs Bridge Spam55.8% (364)
  • vs Control53.7% (769)
  • vs Air Beatdown51.1% (92)
  • vs Beatdown50.3% (877)
  • vs Bait43.7% (199)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack90
  • Defense70
  • Air92
  • Ground72
  • Cycle49
  • Synergy90
4.0
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#5

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.4%
Usage
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#16

Graveyard Beatdown

Beatdown+277%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.4%
Usage
Open Deck
#18

Golem Beatdown

Beatdown+30%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck