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Graveyard Beatdown

Beatdown
4.0 avg elixir
Evolved Witch
UR
7%
WR
50%
Hero Bowler
UR
6%
WR
51%
Evolved Giant Snowball
UR
6%
WR
50%
Graveyard
UR
6%
WR
51%
Minions
UR
7%
WR
50%
Vines
UR
6%
WR
49%
Mini P.E.K.K.A
UR
5%
WR
50%
Giant
UR
4%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#2350
Rank
43.4%
Win rate
0.0% +44%
Usage
106
Battles
4.0 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 2h ago

Matchups vs archetypes

  • vs Beatdown51.3% (39)
  • vs Control50.0% (38)

Ranked ·Last 30 days ·1,143,704 battles· updated 2h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack90
  • Defense70
  • Air92
  • Ground72
  • Cycle49
  • Synergy90
4.0
Average Elixir
12
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Beatdown decks

#4

Golem Beatdown

Beatdown+60%
Evolved Zap
Hero Mini P.E.K.K.A
Evolved Elite Barbarians
Phoenix
Golem
Bomber
Night Witch
Arrows
4.1
Avg Elixir
51.2%
Win Rate
2.5%
Usage
Open Deck
#16

Graveyard Beatdown

Beatdown+258%
Evolved Giant Snowball
Hero Bowler
Evolved Witch
Arrows
Minions
Graveyard
Giant
Zappies
4.0
Avg Elixir
51.3%
Win Rate
1.5%
Usage
Open Deck
#17

Golem Beatdown

Beatdown+32%
Evolved Skeleton Army
Evolved Inferno Dragon
Skeleton King
Miner
Golem
Night Witch
Zap
Goblin Curse
3.8
Avg Elixir
51.6%
Win Rate
1.3%
Usage
Open Deck