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Miner Control

Control
3.3 avg elixir
Evolved Skeleton Army
UR
8%
WR
51%
Hero Knight
UR
6%
WR
50%
Evolved Minion Horde
UR
5%
WR
51%
Miner
UR
6%
WR
50%
The Log
UR
18%
WR
50%
Wall Breakers
UR
3%
WR
50%
Inferno Tower
UR
3%
WR
50%
Princess
UR
5%
WR
51%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#184
Rank
55.6%
Win rate
0.1% -21%
Usage
540
Battles
3.3 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Bait75.4% (57)
  • vs Beatdown58.8% (274)
  • vs Control58.7% (218)
  • vs Bridge Spam50.4% (121)
  • vs Cycle47.8% (182)
  • vs Air Beatdown37.5% (32)
  • vs Siege36.5% (74)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

87
/ 100

Mid-weight deck with strong ground defence.

  • Attack90
  • Defense86
  • Air82
  • Ground93
  • Cycle75
  • Synergy90
3.3
Average Elixir
10
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck