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Minion Giant Cycle

Cycle
2.9 avg elixir
Evolved Musketeer
UR
3%
WR
49%
Hero Knight
UR
6%
WR
50%
Evolved Tesla
UR
6%
WR
49%
Electro Spirit
UR
11%
WR
49%
Skeletons
UR
20%
WR
50%
Minion Giant
UR
8%
WR
51%
Fireball
UR
22%
WR
50%
The Log
UR
18%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#975
Rank
47.5%
Win rate
0.1% +410%
Usage
840
Battles
2.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Bait61.5% (52)
  • vs Bridge Spam58.5% (123)
  • vs Control57.1% (231)
  • vs Siege51.9% (77)
  • vs Beatdown43.0% (295)
  • vs Air Beatdown42.9% (35)
  • vs Cycle40.6% (165)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

88
/ 100

Fast-cycle deck with well-balanced roles.

  • Attack86
  • Defense85
  • Air82
  • Ground84
  • Cycle89
  • Synergy100
2.9
Average Elixir
7
4-card cycle cost

More Cycle decks

#2

Hog Rider Cycle

Cycle+39%
Evolved Cannon
Hero Musketeer
Evolved Skeletons
Ice Golem
Hog Rider
Fireball
Ice Spirit
The Log
2.6
Avg Elixir
51.2%
Win Rate
2.6%
Usage
Open Deck
#4

Royal Hogs Cycle

Cycle+28%
Evolved Royal Hogs
Evolved Cannon
Archer Queen
Earthquake
Skeletons
Ice Spirit
Royal Delivery
The Log
2.9
Avg Elixir
50.2%
Win Rate
2.5%
Usage
Open Deck
#7

Minion Giant Cycle

Cycle+1%
Evolved Bats
Evolved Cannon
Little Prince
Minion Giant
Barbarian Barrel
Skeletons
Poison
Rune Giant
2.9
Avg Elixir
51.8%
Win Rate
2.0%
Usage
Open Deck