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Ram Rider Control

Control
4.4 avg elixir
Evolved Battle Ram
UR
9%
WR
50%
Evolved Wizard
UR
4%
WR
50%
Archer Queen
UR
4%
WR
50%
Giant Skeleton
UR
4%
WR
50%
Ram Rider
UR
3%
WR
50%
Rage
UR
7%
WR
50%
Electro Wizard
UR
10%
WR
50%
Mini P.E.K.K.A
UR
5%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#385
Rank
58.0%
Win rate
0.0% +8%
Usage
138
Battles
4.4 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 45m ago

Matchups vs archetypes

  • vs Control63.8% (58)
  • vs Beatdown48.2% (56)
  • vs Cycle47.1% (34)

Ranked ·Last 30 days ·1,143,704 battles· updated 44m ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

67
/ 100

Heavy deck with strong tower pressure; slow to cycle back to key cards.

  • Attack87
  • Defense57
  • Air82
  • Ground50
  • Cycle35
  • Synergy75
4.4
Average Elixir
14
4-card cycle cost
  • No small spell for swarms (Log, Zap, Arrows…).
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.4) — slow to cycle.

More Control decks

#13

Graveyard Control

Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck