Skip to content

Ram Rider Control

Control
4.3 avg elixir
Evolved Lumberjack
UR
3%
WR
49%
Hero Goblins
UR
2%
WR
51%
Evolved Mega Knight
UR
3%
WR
49%
Furnace
UR
5%
WR
50%
Spirit Empress
UR
2%
WR
49%
Fireball
UR
22%
WR
50%
Ram Rider
UR
3%
WR
50%
Zap
UR
11%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#176
Rank
54.1%
Win rate
0.1% +2%
Usage
870
Battles
4.3 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 3h ago

Matchups vs archetypes

  • vs Siege63.4% (112)
  • vs Cycle60.7% (252)
  • vs Control58.8% (335)
  • vs Bridge Spam57.5% (141)
  • vs Beatdown53.0% (434)
  • vs Bait46.0% (87)

Ranked ·Last 30 days ·1,118,642 battles· updated 3h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

80
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack86
  • Defense85
  • Air62
  • Ground84
  • Cycle38
  • Synergy100
4.3
Average Elixir
12
4-card cycle cost
  • High average elixir (4.3) — slow to cycle.

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck