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Royal Giant Control

Control
4.3 avg elixir
Evolved Royal Giant
UR
2%
WR
49%
Evolved Skeleton Army
UR
8%
WR
51%
Archer Queen
UR
4%
WR
50%
Fisherman
UR
2%
WR
50%
Mother Witch
UR
8%
WR
50%
Zappies
UR
6%
WR
50%
Arrows
UR
21%
WR
50%
Giant Skeleton
UR
4%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1124
Rank
55.4%
Win rate
0.0% +348%
Usage
92
Battles
4.3 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 1h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,143,704 battles· updated 1h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

73
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack75
  • Defense63
  • Air92
  • Ground64
  • Cycle38
  • Synergy90
4.3
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).
  • High average elixir (4.3) — slow to cycle.

More Control decks

#13

Graveyard Control

Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck