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Royal Giant Control

Control
3.9 avg elixir
Evolved Firecracker
UR
3%
WR
49%
Evolved Hunter
UR
2%
WR
49%
Bomber
UR
4%
WR
50%
Giant Skeleton
UR
4%
WR
50%
Earthquake
UR
4%
WR
49%
Zappies
UR
6%
WR
50%
Skeleton Army
UR
2%
WR
48%
Royal Giant
UR
0%
WR
48%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1180
Rank
51.5%
Win rate
0.0% +15%
Usage
198
Battles
3.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Control60.0% (80)
  • vs Bridge Spam54.3% (35)
  • vs Beatdown52.0% (73)
  • vs Siege41.0% (39)
  • vs Cycle37.8% (45)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

76
/ 100

Heavy deck with well-balanced roles; slow to cycle back to key cards.

  • Attack78
  • Defense70
  • Air82
  • Ground72
  • Cycle53
  • Synergy90
3.9
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck