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Rune Giant Control

Control
3.3 avg elixir
Evolved Zap
UR
13%
WR
51%
Evolved Skeleton Army
UR
8%
WR
51%
Little Prince
UR
4%
WR
50%
Goblin Curse
UR
3%
WR
52%
Miner
UR
6%
WR
50%
Poison
UR
10%
WR
49%
Rune Giant
UR
4%
WR
50%
Inferno Tower
UR
3%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#2318
Rank
42.9%
Win rate
0.0% +151%
Usage
140
Battles
3.3 average elixir

Ranked ·Last 7 days ·662,244 battles· updated 1h ago

Matchups vs archetypes

  • vs Cycle59.5% (37)
  • vs Beatdown55.8% (52)
  • vs Control26.7% (30)

Ranked ·Last 30 days ·1,143,704 battles· updated 1h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

87
/ 100

Mid-weight deck with well-balanced roles.

  • Attack98
  • Defense75
  • Air92
  • Ground72
  • Cycle75
  • Synergy100
3.3
Average Elixir
10
4-card cycle cost

More Control decks

#13

Graveyard Control

Control+147%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#20

Minion Giant Control

Control+43%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.3%
Win Rate
1.3%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck