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Ram Rider Control

Control
4.1 avg elixir
Hero Wizard
UR
2%
WR
49%
Minion Horde
UR
0%
WR
49%
Mighty Miner
UR
4%
WR
49%
Arrows
UR
21%
WR
50%
Witch
UR
0%
WR
44%
Ram Rider
UR
3%
WR
50%
Skeleton Army
UR
2%
WR
48%
Dart Goblin
UR
7%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

Not enough data in this mode yet.

4.1 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 4h ago

Matchups vs archetypes

Not enough battles to compute matchups yet.

Ranked ·Last 30 days ·1,118,642 battles· updated 4h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

79
/ 100

Heavy deck with strong air defence; slow to cycle back to key cards.

  • Attack78
  • Defense71
  • Air97
  • Ground81
  • Cycle45
  • Synergy90
4.1
Average Elixir
13
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

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Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
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#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck