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Ram Rider Control

Control
3.9 avg elixir
Evolved Mega Knight
UR
3%
WR
49%
Evolved Firecracker
UR
3%
WR
49%
Goblinstein
UR
4%
WR
50%
Goblin Barrel
UR
2%
WR
48%
Minions
UR
7%
WR
50%
Skeleton Army
UR
2%
WR
48%
Ram Rider
UR
3%
WR
50%
Zap
UR
11%
WR
50%

UR / WR of each card version in Ranked · 7d. Hero and Evo versions are counted separately.

Performance

#1849
Rank
46.3%
Win rate
0.0% +173%
Usage
255
Battles
3.9 average elixir

Ranked ·Last 7 days ·658,335 battles· updated 5h ago

Matchups vs archetypes

  • vs Cycle50.8% (61)
  • vs Beatdown49.5% (95)
  • vs Control47.8% (67)
  • vs Bridge Spam39.5% (38)

Ranked ·Last 30 days ·1,118,642 battles· updated 5h ago

Deck Analysis

Rule-based, from card roles and elixir. Not AI.

75
/ 100

Heavy deck with strong tower pressure; slow to cycle back to key cards.

  • Attack90
  • Defense66
  • Air82
  • Ground69
  • Cycle53
  • Synergy80
3.9
Average Elixir
11
4-card cycle cost
  • No big spell (Fireball, Poison, Lightning…).

More Control decks

#13

Graveyard Control

Control+139%
Evolved Baby Dragon
Hero Bowler
Evolved Knight
Graveyard
Poison
Electro Wizard
Goblin Hut
Barbarian Barrel
3.9
Avg Elixir
84.8%
Win Rate
0.0%
Usage
Open Deck
#17

Minion Giant Control

Control+63%
Evolved Archers
Hero Ice Wizard
Evolved Tesla
Lightning
Knight
Minion Giant
Skeletons
Barbarian Barrel
3.3
Avg Elixir
51.5%
Win Rate
1.4%
Usage
Open Deck
#23

Royal Giant Control

Control
Evolved Royal Giant
Evolved Witch
Monk
Fisherman
Hunter
Skeletons
Barbarian Barrel
Fireball
3.8
Avg Elixir
81.8%
Win Rate
0.0%
Usage
Open Deck